One race a week. Everybody gets the same circuit, the same seed and the same weather — and races it alone, against the same twenty-two cars. What separates the table is what you did with it.
Not a cloud worth the name over Belgium all afternoon, which leaves 55 laps and nowhere to hide. Everybody got the same circuit and the same dry road; what separates the sheet is what was done with them.
Nikolai Varga wins round 9 for Kestrel Autosport
Nikolai Varga took it from pole, from Anders Holt and Mateo Ferreira. That is the afternoon the default calls produced on this circuit — the line every entry is read against, no more and no less.
Valory Racing lose their afternoon in the pit lane at Drakemoor
Something went wrong with the crew and then stayed wrong: every stop Valory Racing made afterwards cost time they were never getting back. A race is won over 55 laps and lost in about four seconds of it, and this is what those four seconds look like.
Every entrant runs the same weekend: the same circuit, the same seed, the same sky, and the same twenty-two rival cars. You set the car up, run qualifying and call the race from the pit wall, any time inside the window. Up to three attempts — the last one you start is the one that counts, so re-entering is a bet, not a grind. The best nine rounds of twelve make your season.
Every result on this page was re-run on the server from the inputs the phone recorded, which is what “verified” means beside a team. Nothing you type is ever sent: team and driver names are composed by the season from the game's own pools.
You are the twelfth team. The other eleven and their twenty-two drivers are the game's own, the same for everybody, and the circuits are generated rather than traced — nothing in this championship is anywhere real.
There are no prizes, and there never will be — see the privacy policy for what leaves your device.